Sunday 13 May 2018

False Dawn #2 - Ships, Ships, I See No Ships (Roll-Nothing)

Mid-Late 2017
Tony's front door and his Google Hangout door closes and the Roll20 door opens.
It's what all da kids (TM) use apparently innit.

Turns out there are precious few games in UK evenings, unless you want to play D&D and even then there's a waiting list that makes the queue for Lady Di's book of condolence look positively miniscule.

Finally, by choosing something ultra-obscure (Beat To Quarters), I get into a game. By which I mean I'm at least on the list. The other players are an interesting mix of unresponsive and/or odd.
Communication with the GM is sketchy, but I put together a character and get ready for action. I'm so committed to this new role that I find my gums have turned black and my teeth have started to fall out. I pop down to Waitrose to get some Hardtack and Grog, but have to make do with Rusks and Lemon Barley Water.

The time of the game approaches ...... it's cancelled.

The time of the game approaches ...... it's cancelled again.

Just before the session approaches for the third time, they suddenly decide that they won't be using Roll20 for audio, it's Discord. My laptop won't download Discord. I'm cast adrift in an open boat and washed up on Pitcairn Island.

The game is canned. I don't know whether to laugh or cry.

 

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